-
World order in 'midst of a rupture': Canada PM Carney tells Davos
-
Senegal's 'historic' AFCON champs honoured with parade, presidential praise
-
Audi unveil new car for 2026 Formula One season
-
Man City humiliated, holders PSG stumble, Arsenal remain perfect
-
Vinicius, Real Madrid need 'love' not whistles: Bellingham
-
Late Suarez winner stops Champions League holders PSG in Lisbon
-
Frank seeks Spurs 'momentum' after beating Dortmund
-
Jesus' 'dream' brace at Inter fires Arsenal into Champions League last 16
-
US regulator appeals Meta's court victory in monopoly case
-
Netflix shares fall as revenue appears to stall
-
Tottenham beat 10-man Dortmund to hand Frank stay of execution
-
Mbappe, Vinicius help Real Madrid thrash Monaco in Champions League
-
Men's Fashion Week kicks off in Paris with Louis Vuitton show
-
Jesus fires Arsenal past Inter and into Champions League last 16
-
Muted anniversary: Trump marks first year back with grievances
-
Humiliated Man City have to 'change the dynamic': Guardiola
-
Golden State's Butler out for season with ACL injury: agent
-
Venezuela woos US oil majors with new investment czar
-
Wales Six Nations strike threat just 'speculation' for Tandy
-
Syria government agrees new truce with Kurdish forces
-
Russian interior minister in Cuba, which faces pressure from Trump
-
US finalizes rule for deep-sea mining beyond its waters
-
Iran protest crackdown latest developments
-
Muted anniversary: Trump marks first year back with familiar grievances
-
Man City stunned by Bodo/Glimt in epic Champions League upset
-
Cooler temperatures offer respite for Chile firefighters
-
Scientists plan deep-sea expedition to probe 'dark oxygen'
-
Howe calls on Newcastle to use spirit of Robson to inspire win over PSV
-
Massive US presence makes its mark on Davos
-
Ter Stegen to join Girona on loan: Barca coach Flick
-
France PM forces part of budget through parliament without vote
-
Scotland boss Townsend picks veterans Gray and Cherry for Six Nations
-
Record try-scorer Penaud faces French axe for Six Nations
-
UK approves plans for Chinese mega-embassy in London
-
Rosenior keen to build winning ties with 'world-class' Fernandez
-
Dakar delights in Senegal parade honouring AFCON champions
-
UK comedian Russell Brand in court on two new rape charges
-
France set to face New Zealand with second-string squad
-
Eyeing China, EU moves to ban 'high-risk' foreign suppliers from telecoms networks
-
Struggling Suryakumar will not adapt style to find form before T20 World Cup
-
World stocks sink, gold hits high on escalating trade war fears
-
Easier said than done for US to apply tariffs on single EU states
-
Canada military models response to US invasion: report
-
Salah returns to Liverpool training after AFCON
-
Milan menswear shows add bling with brooches
-
Scotland recall Gray, Cherry for Six Nations
-
Scheib storms to Kronplatz giant slalom victory as Brignone impresses in World Cup return
-
Chagos Islands: international dispute and human drama
-
Thousands of farmers protest EU, Mercosur trade deal ahead of vote
-
Men's Fashion Week kicks off in Paris with tributes for Valentino
Firefighting games spark at Gamescom 2025
In a video gaming landscape often dominated by fantasy duels and kinetic gunfights, one different genre is standing out in the Gamescom trade fair in Germany: firefighting.
Both "Firefighting Simulator Ignite" from German developer Weltenbauer and French studio Exkee's "Rescue Ops: Wildfire" see themselves as having a social impact beyond fun -- whether raising fire safety awareness or highlighting the impact of climate change on vulnerable ecosystems.
"Firefighting Simulator" has a September 9 release, and promises a grounded firefighting experience in a fictional American city.
The team ran demos at Gamescom showing off the first missions, in which players are coached through hauling civilians from a blazing building, forcing doors, hooking up hoses to trucks and hydrants and extinguishing fierce fires with water or foam.
Players can head up a squad of computer-controlled firefighters or take on missions cooperatively in groups of up to four.
"For a lot of people it's a childhood fantasy they want to play out, to do the heroic stuff... drive the big machines, extinguish fires," said Fabian Winkhardt, head of a 30-strong development team that worked for three years to build the game.
But the other part of the core audience for high-fidelity simulation games is made up of "people who actually do the job they're playing, they enjoy it so much," he added.
Such fans scrutinise "every detail", Winkhardt said, recalling disputes about the correct colour for helmets or how to hold a spurting hose.
Both details can vary from one American fire department to another, with no single correct answer.
Art lead Manuel Palme said that the team nevertheless aimed "to make a very action-oriented game".
"It's not supposed to be dry" or bog players down in excessive nitpicking before the fun can begin, he said.
What's more, "we try to portray firefighting in the positive light that it deserves... we do hope that we can inspire young people to get into the fire service" or even just learn about surviving fire's dangers as a civilian.
- 'Preserving nature' -
Where "Firefighting Simulator" depicts urban emergencies, "Rescue Ops" is set in the wooded coastal hills around the French Mediterranean city of Marseille, where developers Exkee are based.
The team has worked with France's Valabre public safety school to produce a fine-grained rendition of firefighting work, where forgetting to hook up a hose can empty a truck's water reserve, sending players scrambling to fetch more as a blaze spreads through vegetation.
With southern France repeatedly ravaged in recent years by extensive wildfires, chief executive Toni Doublet hopes their "Rescue Ops" game "will contribute to raising awareness about the impact of global warming... preserving nature and how quickly it can be destroyed".
Also included in the game once it's ready for release will be elements such as animals fleeing fires or challenges finding water in drought-stricken environments.
The 20-strong development team has also had an eye on fun experiences, such as allowing players to heli-drop firefighters into blaze zones or call in water dumps from Canadair planes.
New technology has brought firefighting games on in leaps and bounds compared with older titles such as "Rosco McQueen" on the PlayStation 1 or "Fire Department" on PC.
"Five years ago, it wasn't possible. The hardware wasn't there, PCs weren't powerful enough," Doublet said.
"We didn't have tools like Unreal Engine 5 that allow you to display so many objects on screen" at once, as in detailed woodlands.
The teams hope the new higher fidelity will please both professionals and gamers looking for entertainment.
"The firefighters are really excited because we worked on their simulator 10 years ago -- although that was quite abstract and technical," Doublet told AFP.
"Now they see a very realistic game coming together that they could use for training, that could be a recruitment tool."
L.Meier--VB